Published on October 6, 2025
Last updated: October 6, 2025 · ⏱ 4 min read

Clash of Clans New League System Explained [October 2025] – BrawlOne

Clash of Clans New League System Explained [October 2025]

Explore the new Clash of Clans League System in the October 2025 update. See rewards, matchmaking tweaks, and how Ranked Battles now work.

Table of Contents


You’re about to juggle two ladders in Clash of Clans: casual Battles for loot and practice, and Ranked Battles for trophies and status. Ranked unlocks at TH7, reshapes progress into 34 leagues, and adds daily and weekly attack caps that tighten as you climb. League Floors tied to Town Hall protect you from big drops, while modifiers and rewards scale by tier. Migration, fair play checks, and Legend’s unique rules change your strategy next—here’s what shifts first.

Battles vs. Ranked Battles: How Multiplayer Is Changing

Kicking things off, the new League System splits multiplayer into two clear lanes: Battles and Ranked Battles. You’ll use Battles for casual raiding with unlimited attacks and Town Hall–based matchmaking. It’s stress-free: no trophy swings, and League Floors tied to your Town Hall prevent slipping below a safe tier.

Switch to Ranked Battles when you want structure and stakes. Only there do trophies move, matchmaking follows league tiers, and league players climb or fall each tournament. Ranked attacks are limited by tier—think small counts in early leagues and more at higher levels, with Legend capped daily to keep parity. Loot also differs: Ranked rewards are generated by the game, not stripped from defenders. Both modes contribute to Star and League Bonuses, while Ranked influences achievements and standings.

Unlocking Ranked at TH7 and How Trophies Work Now

Now that you know when to raid casually and when to chase rankings, here’s the unlock point and the rules that matter: Ranked Battles open at Town Hall 7, and from that moment, only your Ranked matches move trophies.

Once you hit TH7, you enter the competitive ladder. Trophies no longer shift in regular battles; they live and die in ranked. Your trophy total places you across 34 leagues (33 plus Legend), with three tiers in each non-Legend league. Climb tiers to trigger promotion windows, and expect higher-tier ranked attack allowances each week—fewer in Skeleton leagues, more as you rise, with Legend running 8 per day. Crucially, League Floors tied to your Town Hall protect you from dropping below a TH-based minimum league. So push when your weekly ranked attacks are available, practice in unranked between them, and let trophies reflect only the fights that count.

Daily Limits, Defenses, and High-Stakes Ranked Progression

Although multiplayer still lets you raid endlessly, Ranked Battles flip the script with hard caps that make every fight—and every defense—count. You’ll push trophies only in ranked battles, so every limited attack directly moves you up or down the league ladder.

Your weekly attack budget scales by league: Skeleton 1–3 get 6, Barbarian–Wizard 8, Valkyrie–Witch 10, Golem 12, P.E.K.K.A 14, Electro Titan 18, Dragon 24, Electro Dragon 30. Legend League runs 8 attacks per day with distinct rules and decay, rewarding consistent play.

Defenses are limited too and consume part of your weekly allotment. A held defense can vault you; a crushed base can stall you. Plan windows, scout carefully, and spend attempts when heroes, spells, and donations align to maximize trophy gains.

League Floors, Modifiers, and Rewards by Town Hall Level

Even before you queue your first Ranked match, League Floors anchor your climb to your Town Hall, setting a minimum league you can’t drop below and shaping who you face, how many Ranked attacks you get, and what you earn. Your Town Hall sets that floor at launch—TH17, for example, lands on an Electro Titan League floor—so you won’t tumble into mismatches or lose access to league-tied attack allowances.

League floors also buffer League Decay: if decay would push you lower, the floor stops it, preserving daily/weekly Ranked counts attached to that tier. Rewards scale with both league and Town Hall, so staying above your floor boosts Star and League Bonuses. At higher tiers, gameplay modifiers kick in; exact values arrive later, but expect select leagues to feature modifier-impacted matches.

Migration, Fair Play Checks, and Legend League Updates

With league floors and modifiers setting your baseline, the next step is getting every account into the refreshed structure cleanly. You’ll migrate into the new league system based on Town Hall level and current Trophies, seeding your initial Ranked placement. Before that happens, Supercell will run fair play checks; if they find issues, your rank may change after migration.

Your all-time best Trophy score from the old system will be permanently recorded on your profile. The current legend league season that began August 25 was extended, so the September season now ends on October 6, 2025 to prepare for the switch. If you’re in legend league, use loot-protecting bases during rollout, as displayed bases may be vulnerable. Expect compensating loot adjustments at Legend-level, too.

Frequently Asked Questions

How Does the New System Affect Clan War Matchmaking or CWL?

It doesn’t change Clan Wars or CWL matchmaking. You’ll still match by war weights and rosters, not Ranked trophies. Ranked resets and modifiers stay in multiplayer. Prepare normally, coordinate hits, and leverage Star/League bonuses for upgrades.

Do Friendly Challenges or Practice Count Toward Ranked Limits?

No. Friendly Challenges and Practice don’t count toward Ranked limits. You can spam them freely for testing armies and bases. Only Ranked Battles and Ranked defenses consume your limited attempts during each League Tournament cycle.

Are Builder Base Battles Impacted by the League Changes?

No—you won’t see Builder Base impacted. The league overhaul targets Home Village Battles and Ranked Battles only. Keep dueling in Builder Base as usual; its matchmaking, trophies, and limits remain separate, unchanged, and independent from Ranked resets.

Can I Opt Out of Ranked and Remain Unranked Permanently?

Yes, you can. You’ll unlock Ranked at TH7 but don’t have to queue for it. Stay in Battles for unlimited unranked attacks, skip Ranked seasons, keep no trophies, and avoid ranked defenses, modifiers, and resets entirely.

How Are Personal Break Timers Affected Under the New System?

They’re gone in Battles and revamped in Ranked. You won’t hit forced breaks during unranked play. In Ranked, attack/defense caps replace PBT: limited daily queues, cooldowns between searches, and session limits manage pacing, fairness, and push endurance.

Conclusion

You’ve now got a clear roadmap for the new league era. Separate casual Battles from Ranked, unlock competitive climb at TH7, and push trophies through 34 leagues with smart floors that protect your progress. Manage daily and weekly attack caps, plan around defenses, and chase league‑tied rewards and modifiers that scale with your Town Hall. Your migration seeding keeps things fair, your all‑time best stays intact, and Legend’s still the pinnacle. Now go optimize, adapt, and climb.

Soufyan

Gamer. Strategist. Content creator. Since 2023, Soufyan has been decoding the Brawl Stars meta — helping thousands of players master Showdown, climb the ladder, and elevate their gameplay with powerful insights.