Best Cards by Deck Archetype
The overall card tier list tells you what's strong on average. This page breaks that same data down by playstyle, since the best card for a Beatdown deck isn't always the best pick for Cycle or Siege.
Why Rankings by Archetype Matter
A card that tops the overall tier list can still be a weak pick in a specific archetype. Siege rewards different strengths than Beatdown, and Cycle plays nothing like Control. Breaking rankings down by archetype surfaces those differences instead of averaging them away.
How BrawlOne Calculates Archetype Rankings
Each archetype page uses the exact same public battle log data behind the overall tier list, filtered down to battles fought with that archetype only. A card's score in a given archetype comes from how often it's used and how often it wins within that archetype specifically, combined with its general efficiency and role weighting.
The one thing left out here is versatility scoring, which rewards cards for covering many different archetypes on the overall tier list — that signal doesn't apply once you've already filtered to a single archetype.
Frequently Asked Questions
How is Best Cards by Archetype different from the overall tier list?
The overall tier list averages a card's performance across every deck style. This page breaks that same battle log data down by archetype, since a card that excels in Beatdown decks isn't always a good pick for Cycle or Siege.
Why are some archetypes missing from this page?
An archetype only appears once enough battles have been logged for it across tracked public players. Archetypes with too little data are left off rather than shown with an unreliable ranking.
What does the 'Limited' badge mean on an archetype card?
It means that archetype has enough battles to show a ranking, but fewer than most others. Treat rankings marked Limited as an early signal rather than a settled result.
How is a deck's archetype decided?
Each battle's 8-card deck is classified using its win condition and average elixir cost - for example, a deck built around Hog Rider or Miner at low average elixir is classified as Cycle, while a Golem or Giant deck at higher average elixir is classified as Beatdown.
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